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3D
Various 3D projects I've worked on since 2016 in Blender, Maya and ZBrush
Shade (2022, ZBrush)




1/3
Character creation process and material experiment in Zbrush to give the model a comic style feel.
Imp (2020, ZBrush)




1/4
A small character I made while learning how to use Zbrush.
Setting Sun (2016, Blender)




1/5
This piece began as a simple modeling exercise that eventually turned into one of my favourite works I’ve ever done in Blender.
The low-poly project (2016-2017, Blender)




1/8
A small series of works that were made using as little polygons as possible in Blender.
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