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3D

Various 3D projects I've worked on since 2016 in Blender, Maya and ZBrush

Shade (2022, ZBrush)

Character creation process and material experiment in Zbrush to give the model a comic style feel.

Imp (2020, ZBrush)

A small character I made while learning how to use Zbrush.

Setting Sun (2016, Blender)

This piece began as a simple modeling exercise that eventually turned into one of my favourite works I’ve ever done in Blender.

Creeping (2016, Blender)

A model I made in Blender as a character reference for an animation.

Deadline (2020, Maya)

A short film for a university project made in Maya.

The low-poly project (2016-2017, Blender)

A small series of works that were made using as little polygons as possible in Blender.

©Vincent Crow.

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